Grinnell College Basketball's "The System" 

In a Sports Illustrated article in 2005, it was mentioned that the Pioneers run out a fresh set of players every dead ball:
“We’re trying to perfect chaos,” said Grinnell coach David Arsenault. “Most basketball today, especially at the professional level, has a lot of dead time. We send a new group of five out there every 35 seconds to run around and create as much disturbance as they can.”
During the time on the floor, players are encouraged to shoot the ball, and shoot it often:
Once out there, the fresh-legged Pioneers race up the floor on offense, full-court press on defense and shoot 3-pointers—lots of 3-pointers. Their goals in every game are to take 100 shots—at least half of which should be treys—take at least 30 more shots than their opponent, rebound at least one third of its misses and force at least 32 turnovers.
For its efforts, Grinnell is usually seen scoring more than 100 points. Last year, the Pioneers scored at least 100 points in 16 of their 23 games, with a season high of 150 against William Penn University (Iowa).
(Editor’s note: If you want to get more in the weeds about this run-and-gun moneyball-esque system, there is some stats and regression modeling in this paper that I just spent the last 30 minutes reading. The formula he employs is basically 94S + 47 3’s + 33%OR + 25SD + 32 TO’s = W)
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